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Hi,
Is it possible to have a surface rendered as a pure color unaffected by
light but with shadows ? Kind of like the background color but with shadows.
So if I had a plane set to color <1.0, 0.0, 0.0> it will be RGB(255, 0, 0)
everywhere except where there is shadow. I'm making 2D images of GUI
controls so this would be very useful, especially in creating the alpha
mask.
Thanks.
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![](/i/fill.gif) |